It holds at the peak
Load-tested with simulated users above your expected peak before the first real event.
Live event platforms, shared spaces and in-product collaboration that hold when everyone joins at once.
Our live event platform development is for product, media and events teams whose busiest moment is when many people arrive together. We build live events, shared spaces, voice and video, and co-editing inside your own product.
We review your business and contact you within one working day.
eORB Solutions Inc provides live event platform development and real-time features for product, media and events teams. We build live events, shared 2D and 3D spaces, voice and video, streaming and co-editing inside your product, on WebRTC and WebSockets. Every system is load-tested above your expected peak before it goes live.
The launch event stalls when the audience joins. Your customers collaborate in other tools because your product has nothing built in. Classes, auctions and live events matter most at peak attendance, and that is when ordinary software slows down.
Load-tested with simulated users above your expected peak before the first real event.
One source of truth on the server, so no two people see different results.
Calls, stages and screen sharing with your sign-in and your rules.
Cursors, co-editing, comments and presence added to the product you already have.
Regions and relays chosen by where people are, with latency measured per region.
Large audiences watching and reacting together, with chat, polls and a stage.
Many people in one 2D or 3D space, kept in sync.
Presence, co-editing and comments built into your application.
Calls, stages, screen sharing and recording with consent, on WebRTC.
Low-latency video and data streams to browsers and apps, served by region.
Who is here, who is typing and what changed, delivered as it happens.
A 30-minute conversation on how many people, doing what, where in the world, and what must never fail.
A first version of one room running on your real use case.
Transport, regions and server design chosen for the audience size you give us in writing.
Simulated users above the peak before the first event, and nothing goes live without your yes.
Monitoring, cover during events and capacity planned ahead, with a named lead and a monthly page of numbers.
Built withWebRTC and WebSockets, Rust and Go, TypeScript, Redis and PostgreSQL.
Most of our work since 2007 is under NDA. These three we can show.
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Book a 30-minute callor write to hello@eorbsolutions.com